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This game also introduced Mario, a modern icon of the genre, under the name Jumpman.Donkey Kong was ported to many consoles and computers at the time, and the title helped to cement Nintendo's position as an important name in the video game industry internationally.
By 1983 press in the UK began referring to these tiers as "platforms" and started calling these titles "platform games" not long after.
The player controls the jumps to avoid letting their character fall to their death or miss necessary jumps.
The most common unifying element of games of this genre is the jump button, but now there are other alternatives like swiping a touchscreen.
Games where jumping is automated completely, such as 3D games in The Legend of Zelda series, fall outside of the genre.
Platform games originated in the early 1980s, with 3D successors popularized in the mid-1990s.